And the winner is....
Jan. 22nd, 2007 05:26 pmStar Trek, by a nose! Actually., by a half point because Evynrude doesn't like integers. The final scoring was
Game An Invitation ARCHIVE USS Carter Monarch
evynrude 3.5 2.5 3.5 3
kriz1818 3 3 3 2
ashacat 3 3 3 4
Jason 3 2 3 4
netcurmudgeon 1 3 4 3
Total 13.5 13.5 16.5 16
Even if you remove Jason, who might only be part time, the USS Carter still wins, this time by more points, though Monarch did have more people giving it their highest rating. Now that it's over, I'd love to see some discussion as to why you voted the way you did.
In my case, Trek and Monarch were the easiest things for me to run - Trek lends itself to short bursts of prep work and has few ongoing threads to juggle, Monarch would have been the easiest mechanically. Expect to see it as an option again; unlike other strange settings this one apparently caught your interest and I'm not giving it up without a fight.
I expect the point system will get modified next time to prevent the clustering of scores that have turned up. Rather than giving a limited number of points (which runs the risk of acceptable games being blackballed to prop up multiple preferred ones), I might limit everyone to a single 4 and a single 3. With a longer list (since I usually provide 6 games) it should break up the field a little bit. It's gratifying to see that I've learned to craft game ideas that are all appealing, but the ego boost doesn't make the selection process easier.
Expect several Trek related posts in the next couple months, especially questionnaires designed to integrate Evynrude into the existing crew relationships.
no subject
Date: 2007-01-26 01:34 pm (UTC)In that case you can just give everything a 2. That's the default "I'm just happy to play" vote. If you had done that both Monarch and Trek would have tied at a 15 and tiebreaker would have gone to Trek because it had the least number of low votes. (it would have had one vote of 2 as opposed to Monarch's two votes of 2).
I don't want the players to be approaching the prospectus with the dread of somehow spiking someone else's preferred choice. Oddly enough, Kriz1818 said that she now had guilt because her vote of 2 kept Monarch from winning when two other people had given it a 4. This isn't the attitude I want in the voting - I want to know what you want to play, not having you second guess what you think would make other people happy. If you honestly don't care, just give them all a two and bring those decadent pastry thingies to the next session.
I've never had to choose between multiple games I've played and liked. I don't think I'm looking forward to that day.
That's one reason why I keep trying to pitch limited run games; they just keep not being voted in (or when they do, like Psi-Men, there are logistical difficulties and they don't work out). I'd like to be able to bring at least some of these games to a conclusion, but there are at least 24 more Star Trek 'Episodes' for example, and a whole bunch more in the D&D game and Feng Shui. My instinct is for the long term. Oops. Maybe if we dedicated the next 2 years to Trek we can get that concluded...
I don’t like it when I don’t have at least 5 choices
Duly noted. I'll try to include at least 5 next time.
no subject
Date: 2007-01-27 03:08 pm (UTC)Duly noted. I'll try to include at least 5 next time.
I didn't say that very well. I was talking about the scoring. But, after thinking about what I meant with my comment I've changed my view on how I would use your scoring system. Because you use 0-4. And I would never use 0. I'm left with 4 options. Previously in my thinking 1 & 2 seemed like a very low score since I'm willing to give everything a shot. So, I used fractions. But, Maybe I just need to suck it up and actually make decisions.
I look forward to the next prospectus to put my new understandings toward it.
no subject
Date: 2007-01-28 12:25 pm (UTC)But making decisions is good.