Nov. 1st, 2006

subplotkudzu: The words Subplot Kudzu Games, in green with kudzu vines growing on it (Default)
The 112 attendees and counselors of a summer camp catering to 8-13 year olds suffered an... incident. Police reports were never able to properly describe what happened, and the accounts of 11 of the 13 survivors were muddled if not contradictory. The remaining two have not interacted with the world in the last two decades.

The only thing that some of the survivors agree on is this: It's Coming Back.

The PCs are obviously some of the survivors of the incident (which I'm not sure would ever need to be played out or even fully described, but to play fair each survivor should have an account of what they remember-clearly or not - two decades on), and the ideas of survivors guilt, recovery and how the survivors went on with their lives would be central to the game. The 20 year time span would give plenty of time for the truly dedicated/scared PCs to develop the classic investigator skill sets, but at a cost. With more survivors than players the other survivors might be back up PCs in thhe case of fatalities.

Obviously Cthulhu or Unknown Armies would be the engine for this. I realize that the plot is at least somewhat reminiscent of Stephen King's IT, but since haven't read it, I can\n't be sure.

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subplotkudzu: The words Subplot Kudzu Games, in green with kudzu vines growing on it (Default)
Brian Rogers

March 2025

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