That’s not the only problem, of course. First GURPS shares the same issue as HERO in that the real world weapons are so specific and measured against powers. If I want Dr. Z’s force field to be able to reliably stop a sniper rifle bullet (which it should) it needs to have some 50 points of DR, or roughly the same amount at the giant freakin’ robot statted up in the back of the book, and costing an arm and a leg. Actually, it’s 250 points +20% for being a force field = 300 pts. Just for his personal force field. I doubt that this is the way to go, but I don’t see any other option.
There are active power defenses, including Power Block, which lets you make a die roll to use a defensive power as a shield, and get double the normal defensive value. Kromm's example of this was Superman standing braced in a defensive posture as a bomb goes off. So that gets you the same defense for half the cost. You want to take a high level of Force Field Talent to have it work reliably, but I think you want to do that anyway. Then his roll is 3+(Will+Talent)/2, and with his incredibly high IQ, he should be able to block on a 16 or less.
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Date: 2008-02-26 01:09 am (UTC)That’s not the only problem, of course. First GURPS shares the same issue as HERO in that the real world weapons are so specific and measured against powers. If I want Dr. Z’s force field to be able to reliably stop a sniper rifle bullet (which it should) it needs to have some 50 points of DR, or roughly the same amount at the giant freakin’ robot statted up in the back of the book, and costing an arm and a leg. Actually, it’s 250 points +20% for being a force field = 300 pts. Just for his personal force field. I doubt that this is the way to go, but I don’t see any other option.
There are active power defenses, including Power Block, which lets you make a die roll to use a defensive power as a shield, and get double the normal defensive value. Kromm's example of this was Superman standing braced in a defensive posture as a bomb goes off. So that gets you the same defense for half the cost. You want to take a high level of Force Field Talent to have it work reliably, but I think you want to do that anyway. Then his roll is 3+(Will+Talent)/2, and with his incredibly high IQ, he should be able to block on a 16 or less.