However, that strikes me as less a matter of specifically nullifying the transporter and more as a way of keeping the Enterprise from providing any aid at all (frex, beaming down a bunch of armed redshirts), thereby keeping the focus on how Kirk is going to fix everything on the end.
Which I suspect from a Military SF mindset is just as bad, because of the old argument that Logically Starfleet wouldn't run ships that way. That leads you to the Prime Directive game in the Starfleet Battles universe, where it's a standard practice to fire a stun blast from the ship to KO everyone in 30m of the transporter zone before beaming down your special forces/first contact team (the PCs).
Burt thanks for confirming my suspicions. I didn't think there were that many trasporter-free episodes.
no subject
Date: 2007-09-05 03:37 pm (UTC)Which I suspect from a Military SF mindset is just as bad, because of the old argument that Logically Starfleet wouldn't run ships that way. That leads you to the Prime Directive game in the Starfleet Battles universe, where it's a standard practice to fire a stun blast from the ship to KO everyone in 30m of the transporter zone before beaming down your special forces/first contact team (the PCs).
Burt thanks for confirming my suspicions. I didn't think there were that many trasporter-free episodes.