Date: 2007-08-23 02:21 am (UTC)
There are a couple of ways to handle this.

In Hong Kong Shadows, each player had a mage character and a secondary character who was an ally of another player's mage character. The allies could do specialized things that the mages couldn't, from acting as bodyguards to doing feng shui to spending vast amounts of money. The mages themselves would seek out their allies on certain occasions, or bring them in.

In Heroes of 1889, all the PCs were heroes of roughly comparable power. But the players got to pick which of their characters would go along on a given mission. One mission might call for Superbman's superb strength, superb speed, and superb aristocratic connections; another might call for Raven's night vision and lethal marksmanship.

In Boca del Infierno, the normal state of things is that only the Slayer and the scoobies are present, and the scoobies get double the drama points to even things up, which works stunningly well. Indeed, one of the players has never spent an experience point on anything BUT drama points. But if one of the scoobies is offstage for some reason, that player's hero can show up. For example, when the Slayer, the half-demon, and the soldier went to San Francisco for the governor's All Hallows Eve ball, leaving the witch and the watcher behind, they met the Slayer-in-training and the masked thief.

You have to bear in mind, too, that my campaigns don't routinely have all the PCs on stage all the way through a session. I'm perfectly willing to bounce back and forth among different subgroups.
This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

subplotkudzu: The words Subplot Kudzu Games, in green with kudzu vines growing on it (Default)
Brian Rogers

March 2025

S M T W T F S
      1
234 5678
9101112131415
16171819202122
23242526272829
3031     

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Apr. 20th, 2026 03:07 am
Powered by Dreamwidth Studios