Gone Missing
Mar. 25th, 2008 03:52 pm I've been radio silence around here for a while for which I apologize. I've been fighting a head cold since Saturday, which is a bummer, and things have been alternating slow and crazy at work. I am very much looking forward to things getting back to normal, starting with the Hufflepuff & Ravenclaw game this Sunday. They're closing in on the end of Book 1 and I have to admit that the game has been an absolute blast. A&E Readers will be seeing the write up of the first game session in this month's issue - I'll post it here as well if I hear that anybody is interested in it.
I have also been deeply absorbed by Greg Stafford's masterful Great Pendragon Campaign. This volume rocks. A monster of a sourcebook it's everything one needs to run up to a hundred sessions of Pendragon running from Uther's kingship through Arthur's death. The players are in the thick of the story without breaking it, and things move smoothly from the heavily narrated bits to the times when the player knights have vast control over their own actions. I got totally sucked in and have to pull myself out to finish planning for this weekend's game. I will do something with this at some point, but the question is "when"? My CT players have been, for the most part, disinterested in the setting in past prospectus voting. My MA group would no doubt go along, but it would mean putting the Emirikol game on extended hiatus. The difficulty with a surplus of good options - once monthly games are not ideal for things that demand a lot of time. At least the sourcebook breaks it up into 10-15 year chuncks so we could do one bit, take break and then come back.
[Edited - spelling and clarity corrections]
I have also been deeply absorbed by Greg Stafford's masterful Great Pendragon Campaign. This volume rocks. A monster of a sourcebook it's everything one needs to run up to a hundred sessions of Pendragon running from Uther's kingship through Arthur's death. The players are in the thick of the story without breaking it, and things move smoothly from the heavily narrated bits to the times when the player knights have vast control over their own actions. I got totally sucked in and have to pull myself out to finish planning for this weekend's game. I will do something with this at some point, but the question is "when"? My CT players have been, for the most part, disinterested in the setting in past prospectus voting. My MA group would no doubt go along, but it would mean putting the Emirikol game on extended hiatus. The difficulty with a surplus of good options - once monthly games are not ideal for things that demand a lot of time. At least the sourcebook breaks it up into 10-15 year chuncks so we could do one bit, take break and then come back.
[Edited - spelling and clarity corrections]