I think I have everything that can get worked out worked out - the 'aim to kill' rule solves som of the problems in my head at least, and I won't know for sure until I find some radioactive mutant gineua pigs to test them on. Otherwise the system, slight as it is, feels good. It's hard to remember how little cruft there was in TSR's game systems pre-AD&D.
To round things out, here are the social status cards that the players will have to pass around - that plus their mutations plus their genotype will make up the baseline character. That ought to give me enough diversity.
( Read more )
To round things out, here are the social status cards that the players will have to pass around - that plus their mutations plus their genotype will make up the baseline character. That ought to give me enough diversity.
( Read more )