Universe! I thought I was the only person on Earth who bought that game. It had a star system and planet generation system much more scientific than Traveller -- and it came with a cool poster-size map of all the stars within 30 light-years of Earth; I think I still have mine.
The character-creation rules were nearly incomprehensible, and I never tried to do ground combat. Space combat was a separate game, and I don't even know if it ever was released.
Spaceships were kind of neat -- you had a basic "spine" which you could customize by adding modules. I thought that was quite simple and flexible.
The big problem was the game failed to make it clear what you were supposed to DO. The sample adventure was a deeply boring science puzzle which read like an episode of Lost In Space.
Now I'll have to go dig my copy out of the closet and reread it.
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Date: 2010-12-16 04:06 pm (UTC)The character-creation rules were nearly incomprehensible, and I never tried to do ground combat. Space combat was a separate game, and I don't even know if it ever was released.
Spaceships were kind of neat -- you had a basic "spine" which you could customize by adding modules. I thought that was quite simple and flexible.
The big problem was the game failed to make it clear what you were supposed to DO. The sample adventure was a deeply boring science puzzle which read like an episode of Lost In Space.
Now I'll have to go dig my copy out of the closet and reread it.
Cambias