It might have helped, yes, though I'm not sure the effort would have really interested Voi's player.
I think I sort of assumed that characters' relationships would develop out of their interactions as things went along. Even the conflict with Voi over the Cadaver Man could have been part of that, and an interesting part of the story, if he'd been willing to let it go enough to reconcile with the group.
Still, if we'd had a bit more "unit cohesion" starting out, perhaps that wouldn't have gone so badly. But it's hard to say.
no subject
Date: 2009-07-10 07:09 pm (UTC)I think I sort of assumed that characters' relationships would develop out of their interactions as things went along. Even the conflict with Voi over the Cadaver Man could have been part of that, and an interesting part of the story, if he'd been willing to let it go enough to reconcile with the group.
Still, if we'd had a bit more "unit cohesion" starting out, perhaps that wouldn't have gone so badly. But it's hard to say.