That distinction between "ship maneuvers" and other stuff nicely formalizes the vague notions I'd been stumbling towards. Thanks. It sound like I can probably just work off the LUG book.
I don't think I want my players to each be playing two bridge crew; too much likelihood of one player having to support both sides of the same conversation, which I found to be awkward when it happened in Lisa's CthulhuPunk game.
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Date: 2008-12-11 09:35 pm (UTC)I don't think I want my players to each be playing two bridge crew; too much likelihood of one player having to support both sides of the same conversation, which I found to be awkward when it happened in Lisa's CthulhuPunk game.