subplotkudzu: The words Subplot Kudzu Games, in green with kudzu vines growing on it (Default)
Brian Rogers ([personal profile] subplotkudzu) wrote2008-06-12 02:43 pm

An observation

4E has now been out for nearly a week, and so far I have one, count them one, comment from anyone on my Friends list about it - [personal profile] drcpunk's comment on how the book lays flat while reading it and she's happy the 3E faux-notebook visual design is gone. 

Is everyone as ambivalent about this new system as I am? Did anyone even buy it? Where's the love, people? Or the hate, for that matter?

[identity profile] whswhs.livejournal.com 2008-06-13 01:52 pm (UTC)(link)
By "dungeon fantasy" I mainly mean "kill the monster, grab the treasure, level up, and repeat," regardless of setting.

More broadly, while I'm willing to run campaigns that include regular combat, that tends not to be the focus of what I run; about two-thirds of my players are perfectly happy with a campaign that has little or no combat. When I do run combat, I tend to focus more on combat as a revelation of character and a source of cool dramatic scenes than on tactical calculation. An rpg, for me, is a tool for generating participatory fiction.