Brian Rogers (
subplotkudzu) wrote2008-06-12 02:43 pm
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An observation
4E has now been out for nearly a week, and so far I have one, count them one, comment from anyone on my Friends list about it -
drcpunk's comment on how the book lays flat while reading it and she's happy the 3E faux-notebook visual design is gone.
Is everyone as ambivalent about this new system as I am? Did anyone even buy it? Where's the love, people? Or the hate, for that matter?
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Is everyone as ambivalent about this new system as I am? Did anyone even buy it? Where's the love, people? Or the hate, for that matter?
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OTOH, looks like fun, and I wanna play it.
Also, I could wish they'd playtested the skill challenge system more -- it's clearly off in several ways (DCs are too high, such that if you follow the rules and don't hand out bonuses like they're going out of style, PCs will fail at 93% of at-level challenges, base system doesn't have enough mechanical interest (no hard "help, defend, or attack full throttle" options like in combat)), and most of the flaws are easily fixable by using a different base.
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I have sneaked a look at the copy a friend had over lunch, and maybe someone I know has a PDF, possibly, maybe, nudge, etc.
I've been reading the ENWorld discussions and I'm quietly hopeful that it's going to be good. D&D in a very specific dungeon crawling, big fighty, 'splosions and everything sort of way.